![]() ![]() ![]() In the past couple of years, emulating arcade machines themselves has come into vogue. Then emulator programmers turned their eyes to bigger (read: still profitable) prizes: home arcade consoles such as the Nintendo, Super Nintendo, Game Boy and Sega Genesis. In most cases, the game publishers were either defunct or disinterested in vigorously defending their copyrights on the aging titles ![]() Since the dawn of the Internet, emulator-compatible images of program code from old arcade games (ROMs) and software titles were passed around freely. Emulation not only broadened the horizons of computer users, it also spawned a new sort of piracy, one with profound implications for both video game players and the gaming industry.
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